Toby RoworthProduct Design BSc
After working with lighting consoles for many years it was noticed that the console hardware had not advanced much in thirty years, still a bewildering array of buttons, faders and wheels. Raven was created to change this, making a console that is friendly to everyone, with 'More Control, Fewer Controls'. After experimenting with microcontrollers it was found that faders could be made to resist the user. After a few months of refinements haptic faders were developed that could operate in a range of modes - buttons for cue lists, bumps to separate sub-ranges and a coarse/fine mode for large values. Raven is built around eight faders that provide haptic feedback back to the user, meaning they can accomplish as much as a traditional lighting console but in a smaller space. The console is finished off with a milled aluminium chassis, a matt black finish and a touch of accent lighting, pulsing dramatically as the console awakes. The final outcome allows users control lights simply and intuitively, whether it is their first show or they have been lighting for years.