Ashwin Thirumurthy

Ashwin Thirumurthy

Integrated Product Design MSc
2011

Happy Clean

Clean. Earn Points. Get Reward

Imagine role play meets Nando'­s grilled chicken reward scheme meets reality, using this analogy 'happy clean'­ is a project create to encourage children to help with household chores. Personality development continues from birth to maturity and the aim was to assist this through the use of a product that improves parent child interaction. Children are often reluctant to contribute to parents'­ workload due to the associated perception of boredom and tedium. 'Happy clean'­ bridges this gap by introducing interactive features to a conventional mop to add interest for young people. An in-built timer records the time the child spends with the product and the points earned. Additionally, the timer can be used to set a target time within which the child should complete an activity in order to earn extra points. All data is stored within 'happy clean'­ and once connected to a computer, the kids, in accordance to the points scored, may choose from rewards offered by parents, such as toys, clothes, treats and so on. The child develops a sense of gratitude towards the parent, positive associations with housework, and the parent can appreciate the responsibility developed by the child in their formative years.